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Background of Delta League

The Delta League is a youth outreach and engagement programme jointly organized by the Singapore Police Force (SPF) and the National Crime Prevention Council (NCPC) during the June and December school holidays to keep the youths meaningfully occupied through football, raise their crime prevention awareness and the consequence of being involved in crime. Next year, we are celebrating the 10th Anniversary of Delta League.

Delta League is truly unique as it is not just a sports tournament. Using football as the key platform of engagement, Delta League draws the youths into a series of self-improvement and crime awareness activities. Beyond the football matches, the youths are given opportunity to interact with Police officers and life coaches, as well as to take part in satellite community and crime prevention activities. The youths will also learn about crime prevention and the consequences of crime and can showcase their creativity and design skills by designing crime prevention materials.

The aim of this unique programme is clear and simple – to work with community partners to dissuade youths from getting involved in crime by engaging them during the entire school holiday period. This is achieved by harnessing the energy of the youths through football and healthy activities that help steer them away from crime and mischief, and at the same time develop their sense of social responsibility. Throughout the process, opportunities and guidance are provided to encourage their personal development.

The Delta League was so named because it originated in Clementi Police Division, whose call sign is "Delta Division". Delta (Δ) is also used a symbol in mathematics and the sciences to represent "difference" or "change" – aptly encapsulating the League's mission of changing the lives of youths through football. The current logo is:

The Organiser (SPF and NCPC) invite you to participate in the Delta League logo design competition.


This document describes the official requirements and rules of the competition.

By registering for the competition, participants agree to be bounded by these contest rules. Violating any rule or not following instructions may eliminate participants' eligibility. The Organiser has the right to disqualify any entrant, at any time, at its sole discretion.


1. The contest is open to all Singapore citizens, Permanent Residents, Work Permit Holders or Foreign Students, aged 13 and above only.

2. Contestants are permitted to work in groups; however, only one (1) prize will be awarded regardless of group size.


1. The contest closes at 11:59 pm, 4 December 2020 (Friday). Submissions received after the closing time will not be accepted and/or considered. The winners will be selected and notified in early December 2020.

2. All entries must be submitted electronically via FormSG at Incomplete forms will not be accepted. Alternatively, you may scan the QR Code below to access the registration form.

3. Participant or teams can submit more than one design. However, if the submissions are of similar designs/concepts, the latest design received by the closing date and time will be treated as final; and all earlier submissions by the same participant/team will be disregarded.

4. The design must not have been previously published or submitted for any other competitions.

5. Entrants may be required to provide official proof of their identity in the form of a copy of their passport or identification card.

6. There is no fee to enter the contest.

7. Submission of logo design implies agreement and acceptance of the rules and regulations stated in this document. Non-compliance may result in disqualification from this competition.


1. The purpose of this contest is to design a logo to be used by the Organiser.

2. The logo's design should embody the character and objectives of Delta League (read "Background of Delta League" above). The word "Delta League" need not be incorporated in the logo. For more information on Delta League Programme, please refer to the link ( for the Delta League e-book.

3. Logo should be digitally drawn and submitted in high resolution. Submissions must also be accompanied with a short writeup to explain the design.

4. Logo must be created in full colour and submitted in 600 pixels by 600 pixels in .png format (with transparent background). Colours must be CMYK and the logo should be able to produce in black and white.

5. Entries should not have any visible watermarks, signatures, or anything personally identifiable.

6. Entries must not contain the following:

  • Obscenity, nudity, profanity or vulgar behavior;
  • Graphic violence, dangerous stunts or usage of real weapons of any kind;
  • Commercial solicitation or commercial promotion;
  • Material that is hateful, incriminating or slanderous;
  • Material that promotes prejudice, hatred or harm against any group or individual or promotes discrimination or exploitation based on race, sex, religion, disability, age or any other basis protected by law; and
  • Material that is likely to cause offence to any person, or to injure the name and reputation.

7. Submissions which are deemed offensive and/or inappropriate will be disqualified at the sole discretion of the judging panel.

8. All costs incurred for the production of the logo shall be at the sole expense of the entrant(s).


1. Entrants affirm their submissions are their own original work, have not been copied from others or from previous designs, including their own, and do not violate the intellectual property rights of any other person or entity.

2. The design shall not in any way infringe any third party's right, including but not limited to the copyright, logos, trademark or other proprietary rights. All participants are responsible for ensuring that their submissions do not infringe any copyright/patent laws.

3. Submissions become the sole property of the Organiser and may be used for any purposes in print and online, including but not limited to display on the building facade, websites including social media accounts, posters, and other materials.

4. The winners shall provide all vector files of the logo (i.e. AI, PS, EPS format).

5. The Organiser shall have the right to adapt, edit, modify, or otherwise use the winning submission in part or in its entirety in whatever manner it deems appropriate.

6. The Organiser reserves the right to choose not to use the winning entry as described in these contest guidelines.

7. The Organiser reserves the right to use any other entry for promotional or business purposes in the future.

8. If the winner is determined to have violated any rules, he/she will be required to forfeit or return the prize, even if the determination is made after the prize has been awarded.


1. The winning entry will be selected by a judging panel. The panel's decision will be final, and no further correspondence or review of the results shall be entertained.

2. Entries will be judged on their visual appeal, adherence to the concept prompting the contest, quality of design, and ease of reproduction for the purposes stated above.

3. The prize for the top 5 winning entry is as below:

  • 1st Prize: S$2000/- cash voucher
  • 2nd Prize: S$1500/- cash voucher
  • 3rd Prize: S$1000/- cash voucher
  • 4th Prize: S$500/- cash voucher
  • 5th Prize: S$500/- cash voucher

4. The prizes remain the same regardless of the size of the team submitting the winning entry and will be valid for only one person. The prize cannot be exchanged for cash.

5. The winner will be notified via email and announced on the Delta League Facebook page ( and possibly through other media.


1. The Organiser is not responsible for lost, late, misdirected, incomplete, illegible, or otherwise unusable entries, including entries that are lost or unusable due to computer, internet, or electronic problems.

2. The Organiser reserves the right to cancel or modify the Contest and award the prize by alternate means, including after the submission window has closed.

3. The Organiser is not liable, for the purpose of winner and prize notification and delivery, in the event the contest winner has provided incorrect, outdated, or otherwise invalid contact information.

4. For more information, please contact Mr Helmi Mohamed or Ms Desrene Teo via email at